Questioning the role of design in times of global transformations
Current discourse in design research, art, cultural studies, media studies, philosophy, and the social sciences is dominated by the much-debated concept of the “Anthropocene,” which claims that we are entering a new geological age determined primarily by the effects of human activity on the planet. It has been used to increase awareness of the negative influence of our actions on climate and the environment, and thus on the terms and conditions of our long-term survival. Against the backdrop of ongoing catastrophe and normalised crisis, the image of designers as problem-solvers and shapers of material-visual culture is constantly evoked. Designers are expected to come to the rescue and to draft speculative scenarios, construct artificial worlds, and develop smart solutions. In short: design is wielded as a catalyst for global change.
But isn’t this image of the designer as an omnipotent problem-solver itself problematic? What if design is not the solution, but very much complicit in the problems it wants to solve? At this point, we feel compelled to ask: How can design truly contribute to a more just society and sustainable forms of living without compromising bottom-up initiatives and marginalising the voices of those who are most directly affected?
Our conviction is: Design cannot change anything before it changes itself. The conference “Beyond Change: Questioning the role of design in times of global transformation” is a critical response to the tendency of seeing global crisis first and foremost as a worldwide design competition. How can we reimagine design as an unbounded, queer, and unfinished practice that approaches the world from within instead of claiming an elevated position? How, for once, can we see design as a situated practice instead of turning it into the Global North’s escape and problem-solving strategy? How can we think about one world without falling into planetary-scale thinking and the idea that resilience is our only hope?
Indupro AGcontentfryformHochparterreHeK (House of Electronic Arts Basel)